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Doomsday: Last Survivors
July 2021 - August 2021
Project Type: Cinematic Visual Development
Software: Unreal Engine 4
Description:
This is an experimental cinematic project made for the Doomsday: Last Survivors(IGG GAMES)
It is a screen-recording project and the video was captured by a 4K monitor at 60fps fresh rate.
What I did for this project:
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Researching and making mood-board
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Looking for assets in Unreal Marketplace and Quixel Megascan
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Setting dress 3D assets and particles
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Adjusting lighting(directional light, skylight, spotlight, exponential fog, post-process and etc)
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Writing shaders and adjusting materials in Unreal Engine
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Making and adjusting particles in Unreal engine with Niagara Visual Effect System
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Optimizing the environment and characters to make sure they run at 4K, 60fps.
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